Sit back and enjoy the first area in the SEGA CD version of the award winning classic platforming shooter….. Flashback.
In today’s video we share with you a timeless classic title for the ill-fated Sega CD (U.S.)….
The title pulled out from the Old School Junkie archive is non other than the epic turn based strategy RPJ – Shining Force CD.
With little improvements over the actual cartridge release. SFCD was a nice update to the classic.
With added CD audio as well as voiced cinematic cut scenes as seen in this video.
Again thanks for supporting Old School Junkie and like always keep it retro my friends!
Hello fellow retro collectors and enthusiasts, I’m back with a very special hardware review. A review that I specifically wanted to focus on all things retro and old. What we got in-house is nothing short of amazing. It’s the incredible and very affordable high definition video capturing device….the ELGATO Game Capture HD external USB device for Windows and/or MAC.
Now let’s get a few things out of the way before I get into the sweet ELGATO details. I’ve used many USB capture devices in the recent past. I’ve used the basic Pinnacle Studio Movie Box Ultimate which I don’t know why it was labeled as an HD product because it only supported a composite input/output connection.
I them moved up to the AverMedia HD DVR which was a great and capable device but with very limited software and features beyond capturing up to 1080i with no editing tools it was also only analog and didn’t support full HDMI input.
There are many options on the net for capturing your game play from consoles but none offered me the full feature set out of the box like the ELGATO has. In this review I will focus on only the old and retro side of capturing. There are a million videos on the web that cover all of the modern consoles like the PS3 and Xbox and can’t forget the Wii U as well.
Here at OSJ we pride ourselves in delivering game play videos from real hardware and use emulation as a very last resort. As I’ve mentioned before in many other video posts, unless the game in very expensive, only available via import or is a title that never made it to retail shelves, our videos will always be actual captures from the OSJ archives of consoles.
That being said, the ELGATO Game Capture HD is the only way we’ll be capturing all of our future retro game play videos. The quality of the image, software and functionality have proven to be unmatched for “our” needs.
The first and very important feature is that the ELGATO can be used by the most humble of computers. I mean it can run on a minimum spec “laptop” of at least a 2GHz Dual Core CPU with 4GB ram (which RAM is dirt cheap) and the old 2.0 USB standard. That’s it..! Almost and basic PC bought within that last five years can most likely run this bad boy.
The samples that you’ll see below where all captured using the ELGATO and running on a simple 4GB, Core2Duo at 2.4GHz and Windows 8 64-Bit OS. Nothing fancy and far from a modern rig.
Now mind you that all of the content we captured was of low resolution game play but that’s not the point here. What we’ve noticed on other external PVR units or USB capture devices was a the crazy fact that they didn’t detect signals of 240p which was the actual output resolutions on many of the retro consoles back in the day.
SNES, Genesis and other 8-Bit consoles didn’t output video at a modern 480i, so most (not all) external capture cards couldn’t grab the screen image from many of our classic gaming consoles. Yes they might of bragged about capturing full 1080i/p but forget about the old consoles.
Let me make one point very clear outside of retro capturing. The ELGATO can capture video up to 1080p @ 30fps and allow for full 1080p @ 60fps when not capturing and just use the pass through when gaming. Oh! you also can connect your devices to the ELGATO directly via full HDMI in and out.
This little beast of a capture device is at the top of the heap when we’re recommending an all in one out of the box and connect and go product.
Before we get to the details of our tests we have to mention that FULL Twitch.TV integration is near perfect. No fancy hoops to jump through or extra software needed. The included software does all of the grunt work for you so you can get to live streaming in no time. To live stream just enter your Twitch credentials enter a few details of your stream like title and game your playing hit the go live button and your on.!
To top that amazing feat off, adding voice commentary has never been easier. All you need is a microphone and right within the software it will automatically adjust the game play and microphone volumes. What I mean is that the software will lower the game audio when your speaking into the mic and will raise the game audio back to what it was set to after you stop talking into the mic.
All automatically without you having to fiddle with software or hardware sound mixers. This is one of my most favorite functions of the hardware/software found on the ELGATO.
Now if there is anything not so positive but is no way a deal breaker, it’s the lack of editing software. You can upload, encode , take a screenshot and cut your video captures but don’t expect to fully edit them. What I mean is that you’ll need your own editing software if you want to get fancy with watermarks or adding your own audio and special effects.
What you get with the ELGATO is very basic but this is what most users want. If you just want to capture game play, do commentaries and upload them to YouTube or just encoding it to a format that you can upload to then view them on other online services or devices, then the software has you covered. On a side note, you can check out our recent uploads that have been captured using the ELGATO but have been edited by me for the site on our YouTube channel here.
Now let’s get to the test captures for your viewing pleasure.
Atari Jaguar via S-Video:
Other retro (older) consoles tested and verified working with the ELGATO but not displayed in this post are:
NES – Nintendo Entertainment System
N64 – Nintendo 64
SMS – Sega Master System
Atari 800 XL
All of the captures shown here were done using the official composite dongle from ELGATO and not the component dongle work around found throughout YouTube. The cable was supplied to us alongside our review unit but didn’t verify if the composite cable will be included in current or future ELGATO units along with the currently included proprietary Playstation analog cable, HDMI and Component cables.
In closing the ELGATO is the best value in our opinion for capturing and sharing high quality game play videos on both retro and modern consoles. With the low computer requirements, a cost of only “as of today” as low as $160 and extremely easy to understand software for helping the noob producer get into the game play sharing craze…..you can’t go wrong with the elegant and powerful ELGATO Game Capture HD.
If you love retro gaming and have a community that loves to share their classic retro videos with the world, please share this post with them and let’s keep retro gaming alive forever…!
Keep It Retro….!
Welcome back retro friends and enthusiasts, it’s me your retro addict Social Gamer and today we have part one of Let’s Play Live! showcasing one of my all time favorite retro platformers…..FLASHBACK on the Sega CD.
I hope you enjoy this first level playthrough and will look forward to the entire game completion. Of course I won’t really have a deadline to completion but to make sure your the first to know you can support OSJ by simply following us on TwitchTV via our official channel.
I’m still getting used to this live streaming stuff so please bare with me. Future updates will include a Turbo account to remove ads from popping up every time you visit our Twitch Channel and high definition streams for an optimum experience.
Enjoy part one of our Let’s Play Live! featuring the Sega CD version of FLASHBACK: The Quest For Identity.
Watch live video from Old School Junkie on TwitchTV
In this series I want to discuss where its all gone wrong for Nintendo and Sega. As you are probably already aware Sega pulled out of the hardware business after the Dreamcast tanked. That wasn’t to say it was a particularly bad machine but I personally think it was released too soon after the Saturn. But these days Sega now concentrate on software – more specifically games – rather than hardware. It has to be said Nintendo seem to be heading in the same direction.
But why? My own thoughts are that this had been coming to Nintendo for some time. The reasons Sega ended up pulling out of making hardware was, in my opinion, that they were a little bit too adventurous and expensive. Going all the way back to the Genesis and Game Gear, Sega were always keen to produce gimmick add-ons that whilst they did provide extra functionality they were expensive and often poorly supported. Examples of this would be the Game Gear’s TV adapter and the Genesis’ 32X and Mega-CD.
Nintendo have shown glimpses of the same behaviour with devices such as the Virtual Boy which was a disaster in every possible way. But that isn’t the reason in my opinion. For me the reason Nintendo’s profits are now on the skids is because they are too conservative with hardware.
I will try to qualify that now. For as long as I can remember Nintendo seem to sell their hardware for slightly less than the comparable Sega product. The Gameboy I seem to remember was similarly priced to the Game Gear but it had much better battery life due to it sporting a black and white display and had an arguably better catalogue of games. The NES obliterated the Master System everywhere except the US where sales were moderate for the Sega machine. The SNES was cheaper than the Genesis and was better in a couple of areas – it had a superior sound chip and it had dedicated graphics capabilities for rotating backgrounds – the famous Mode 7.
The slide downhill in Nintendo’s case begins with the N64. Whilst it did have revolutionary games like Goldeneye and Mario 64 the biggest problem was that it was cartridge based. The N64 was released in 1994. Sony had released their Playstation two years earlier and whilst arguably comparable in terms of graphics the Playstation, being CD-Rom based meant the games were cheaper to manufacture and also allowed the owner to listen to music CDs and play video cds. By being two years late bringing their products to market and handicapping it by making it more costly for everyone they were simply shooting themselves in the foot. Ironically the Playstation was created specifically to annoy Nintendo after a partnership project between the two to produce a CD-Rom attachment for the SNES fell through and Nintendo turned Judas and opted to work with Philips.
I have always found Nintendo’s excuse – sorry – reason for sticking with cartridges with to reduce piracy – something quite laughable when we look back now at the DS which has had virtually it’s whole library ripped onto the internet and loaded onto countless R4 and DSTT cartridges…
Part Two coming soon…
Welcome back retro fans, it’s time for another episode of Lost INTROs. Today’s gem will showcase the ever so beautiful title Flashback. A game that can be found on many classic platforms ranging from the Amiga and 3DO to the more mainstream consoles like the SNES, SEGA Genesis or even on the Atari Jaguar. Continue reading
The Sega CD is home to a lot of love-hate feelings when it comes to the titles available on the short lived console attachment. Here at OSJ have nothing but love for the Sega CD. With a robust library ranging from the not so loved FMV titles to some the best ever made action and rpg games. We have another Sega CD gem to share with you. Continue reading
Hello retro heads, we’re back with our popular vidcast series that highlight our found memories of those classic and retro Intro Cinematics. Enjoy..! Continue reading
Hey Old School Junkies, I’m back with a classic from the Sega CD collection, the game I’m playing today is none other than the U.S.Gold and Delphine Software classic title Flashback. One of my personal must have action/adventure games from the early 90’s. Continue reading
Welcome back retro fans..! Today’s vidcast shows off what at the time, considered ground breaking when compared to the cartridge format. The Sega CD was not as heavily adopted by gamers do to it’s high price point and not many games enhanced the visual quality over the cartridge based games. Continue reading